This event is in the "Kids (Ages 6 – 10)" group.

Paws to Read

10:00am - 12:00pm
Required
Library Branch: Busch Annapolis Library
Room (Leave blank if you don't need to reserve a space): Busch Annapolis - Campbell-Chambliss Community Meeting Room AB (Both Sides)
Age Group: Kids (Ages 6 – 10)
Program Type: Books and Writing
Required
Event Details:

Children in elementary school improve their reading skills while enjoying the rapt attention of canine tutors. Call the Busch Annapolis Library at 410-222-1750 for available times and to register.

Disclaimer(s)

Release and Waiver Form

This program requires the completion of a Release and Waiver form.

Este programa requiere completar un formulario de liberación y renuncia.

 

This event is in the "Kids (Ages 6 – 10)" group.

Save the Princess! Escape Room

10:30am - 11:15am
Required
Library Branch: Severn Library
Room (Leave blank if you don't need to reserve a space): Severn - Community Meeting Room AB
Age Group: Kids (Ages 6 – 10)
Program Type: Games, STEM/STEAM
Required
Event Details:

OH NO! the princess has been kidnapped! Can you help us save her? Come solve riddles and mysteries in this fairytale escape room.

This event is in the "Kids (Ages 6 – 10)" group.
Library Branch: Maryland City at Russett Library
Room (Leave blank if you don't need to reserve a space): Maryland City at Russett - Community Meeting Room
Age Group: Kids (Ages 6 – 10)
Program Type: Special Events, STEM/STEAM, Technology
Event Details:

Chromatography is a technique used to separate mixtures. Let’s predict and experiment to separate the colors in washable markers.

This event is in the "Kids (Ages 6 – 10)" group.

Save the Princess! Escape Room

11:45am - 12:30pm
Required
Library Branch: Severn Library
Room (Leave blank if you don't need to reserve a space): Severn - Community Meeting Room AB
Age Group: Kids (Ages 6 – 10)
Program Type: Games, STEM/STEAM
Required
Event Details:

OH NO! the princess has been kidnapped! Can you help us save her? Come solve riddles and mysteries in this fairytale escape room.

This event is in the "Kids (Ages 6 – 10)" group.
This event is in the "Teens (Ages 11+)" group.
This event is in the "Adults" group.
This event is in the "All" group.

Young Historians: Treasure Hunt

2:00pm - 4:00pm
Required
Library Branch: Deale Library
Room (Leave blank if you don't need to reserve a space): Deale - Community Meeting Room
Age Group: Kids (Ages 6 – 10), Teens (Ages 11+), Adults, All
Program Type: History & Genealogy
Required
Event Details:

Explore the world around you as we travel back in time to the age of adventurers! Young historians will have the opportunity to learn how explorers used maps and tools to travel the world, and will work together on their very own treasure hun

This event is in the "Kids (Ages 6 – 10)" group.

Save the Princess! Escape Room

2:30pm - 3:15pm
Required
Library Branch: Severn Library
Room (Leave blank if you don't need to reserve a space): Severn - Community Meeting Room AB
Age Group: Kids (Ages 6 – 10)
Program Type: Games, STEM/STEAM
Required
Event Details:

OH NO! the princess has been kidnapped! Can you help us save her? Come solve riddles and mysteries in this fairytale escape room.

This event is in the "Kids (Ages 6 – 10)" group.

Encanto Sing-a-long

3:00pm - 4:00pm
Library Branch: Eastport-Annapolis Neck Library
Room (Leave blank if you don't need to reserve a space): Eastport-Annapolis Neck - Community Meeting Room
Age Group: Kids (Ages 6 – 10)
Program Type: Performing Arts & Music, Special Events
Event Details:

Join us to sing your favorite songs and play some games from a magical family! Dress up is welcome for this event. Enjoy a craft at the end. 

This event is in the "Kids (Ages 6 – 10)" group.

Save the Princess! Escape Room

3:30pm - 4:15pm
Required
Library Branch: Severn Library
Room (Leave blank if you don't need to reserve a space): Severn - Community Meeting Room AB
Age Group: Kids (Ages 6 – 10)
Program Type: Games, STEM/STEAM
Required
Event Details:

OH NO! the princess has been kidnapped! Can you help us save her? Come solve riddles and mysteries in this fairytale escape room.

American Sign Language (ASL) interpreters are available with advanced notice for library-sponsored programs. To schedule an interpreter, complete this request form at least one week prior to the event date. For questions, email programming@aacpl.net.